c. 2024 CE
Ada: As the company grew into a real machine, the founders started shifting roles. Jaroslav Beck stepped down as chief executive to focus on what he loved — the music.
Theo: And who took over?
Ada: Co-creator Vladimír Hrinčár became CEO. And then, around twenty twenty-four, both Ilavský and Beck departed the studio entirely.
Theo: The two who were there for that very first prototype.
Ada: The same two. Ilavský looked back and said simply, 'The last six years have been an amazing ride.'
Theo: From 'maybe just another small solo project' to the game that sold the medium. That's a full circle.
Ada: It really is. And when you step back, the whole story turns on three moments — a prototype where something just felt different, the arrow that turned flailing into dance, and the fans who made the song list infinite.
Theo: And the lesson under all of it? You didn't need a sprawling epic to prove VR was real. You needed one perfect idea, done cleanly.
Ada: One idea, endlessly extendable, carried an entire technology. That's the thing about people — sometimes the most elegant answer beats the most ambitious one.
Theo: And if any of this made you want to ask us something — about the modding scene, the acquisition, any of it — just interrupt the episode and ask.
Ada: There's a whole other story in how those fan modders built an entire underground ecosystem, if you're curious — it's one tap away.
Theo: This was Historai — where history answers back.